The Southern Marches

Session 12
Wherin loot is found, and orcs are killed, and bandits die for once.

July 2

Sheriff Cage Blunde and Doctor Phineus Crane arrive at Fort Southwind (aka Oleg) in the “Province of Thorn” accompanied by a half dozen men at arms.

The party decides to provide hospitality and nominally accept the two missions, namely
1) To find the black knights fort – Given by Sheriff Cage Blunnde
2) To find the Tomb of King Narven – Given by Professor Phinneus Krane

Kesten’s double pay trick is revealed, and the Sheriff runs over him with a metaphorical bus as Nyx enjoys shoving him under it.

The party then discusses with itself what expedition to go on.

The Sons of Daggermark are sent to locate the black knights fort and explore the territories on the way.

The party discusses magic items with Krane, who recognizes the cloak that Nyx is wearing. An awkward conversation ensues. Happs is thrown under the bus, then Kressle, but Krane seems to gain a different perspective.

A messenger is sent to Restov to hire stone masons.

A plan is made for a 14 day outing. Oleg is hit up for supplies. The party brings 18 days rations (18lbs/person) and sets out with

and… no one else.

July 3

The party heads SE and discover’s that the bone pit was misplaced on the map by the Sons of Daggermark who are reaaaallly bad at wilderness mapping.

July 4

The party explores the area.

July 5

The party encounters Loretta who is camping the area, on return from a ranging into the forest.

After some conversation, they tell her about Jhod and the Temple, and give her water from the temple to try to see if that cures her. She takes it and no one can tell if it worked.

The party agrees to return here the night after the full moon, (the 28).

July 6

The party explores the area. finding a crack in the rock of a rocky crag. There is a glittering inside said crack. Gareth notes the potential of this spot to be developed into a gold mine, then hides the entrance with plant growth.

July 7

The party heads SW to the Thorn River, encountering a rickety wooden bridge that appears to have had much better days. Halfway through the crossing, the party is set upon by bandits, who are, for once, dispatched. After some near drowning incidents involving falling from the bridge, a successful crossing is made. Pollux goes back for his stuff.

July 8

The area is fully explored without incident

July 9

They head SE towards the river meetup

July 10

and explore the area, finding orc assaulting a fur merchant/finder. After killing and looting the surprisingly laden orcs, they discover that the furrier, Eric, has a surprising haul of his own, including tatzlwyrm hides, and a unicorn hide and horn. Elves are enraged.

A funeral is held for the unicorn, burning its horn and pelt. The items are consumed in a beautiful yet subtle white light.

Eric is searched further, and a black dragon’s fang is recovered. He admits to trying to smuggle it past the black skinned kobolds that live near here. He says he found it in the Slough.

Session 11
Wherin T Joins!

June 21

“T” arrives at Oleg’s trading post with a charter.

The day is warm, and sunny, and the flowers are nicely in bloom in the gardens that have sprung up around the fort.

Hours are spent in discussion and breakfast, planning an expedition to the Stag Temple. 10 days rations are taken with.

Head SW into forest, bringing with them:

Natalie and Happs and Thomas.

Encounter the hunter “Fitz” who is on his way to the Stag temple. (Red haired and freckled).

He’s cured of his gout by the magic spring water from the stag temple and sent off in the wrong direction.

June 22

The party continues SW over the bandit ford crossing. They discover that the entire area around the ford has been dessicated, with a large clearing created by the deaths of all of the plants.

June 23

The party heads W to the stag temple without incident. They ask Jhod about the blight, he hadn’t seen it. They discuss the forest fairies and invite Jhod to take a look at the blight. He agrees.

June 24

With Jhod, the party returns to the crossing. Benedict and his party are there, and the wagon was damaged by those asshole faeries.

Benedict buys some of the healing water for 100 gp.

Jhod identifies the damage to the crossing as “defilement” and mentions it could be dark druidic or sorcerous practice by consuming the life of an area to power a magic.

Thomas is given chocolate for the first time, and there is nothing unepic about that.

June 25.

The party travels back to the temple with Jhod while Benedict et. all head S.

They encounter a dead orc, and when attacked by wolves, Valinar is almost dragged off while Thomas butters the battlefield.

Happs finds the magic dagger Brightflame and is liberated of it.

June 26-30

Party splits up for a bit :-/

Happs is given his freedom. Everyone returns to Oleg’s.

The summer festival is paid for, but the tithe’s are not paid.

Tribute is sent to Restov to the Temple of Abadar to escrow to the “appropriate party”.

July 1

Taxes come in. Low rates are levied.

Valinar studies the dagger without determining what it does.

July 2

Session 10

June 11

The party heads SW encountering trees, rocks and other wilderness features.

June 12

The party encounters a frog riding a frog and decide to abandon the area.

June 13

The party continues SW without incident

June 14

The party explores the area finding only a single usable ford, where the tatzlwyrms were and may still be. It turns out they are, and are lured out by pulling the bait to their own trap towards the shoreline. The bait turns out to be an armored skeleton, with a substantial treasure in its pack.

June 15

The party begins to return to the stag temple. They find Duncan’s Dungeoneer’s who are building a palisade in the hex with the Frog on a Frog.

June 16

The party returns to the stag temple and is healed without incident.

June 17

The party continues towards oleg’s finding boar tracks

June 18

The party continues towards Oleg’s and encounters a patrol of southwind soldiers.

June 19

return to olegs

A letter is sent to request that a priest be sent to assist the new settlement, and perhaps also a scholar to identify the magical things that are coming out of the woods.

Svetlana is left in charge of the money, and the notion of a brothel is planted in her mind. She’s not entirely receptive.

June 20

A merchant arrives selling spices. His flower is returned, and a small finder’s fee is passed along. He’s given some of the magic water from the fountains. Lots of information is exchanged, and some chocolate is purchased.

Session 9

June 1

The party collects revenue from the farmers, and plans their next adventure.

The party checks for adventure ideas and finds some wanted posters. After talking with Kesten Garess, they decide to squeeze Oleg, and get 2000sp out of him.

The party heads out on adventure, bringing with them the following NPCs:

Happs Bydon
Jhod Kavken

Sufficient rations are brought to last 20 days.

The party heads West out into the plains, encountering Nathaniel the adventuring supplier, who has set up a large yurt thing.

June 2

The party looks around and explores the now empty plains.

June 3

The Party heads West into the northern most reaches of the Narlmarches.

They wander around the woods for a while.

June 4

Exploration commences.

Natalie is snapped by a bear trap. After Jhod heals everyone, Happs is tied up and the party goes to bed. Kressel arrives in the night and attempts to recover Happs. She is killed by Nyx.

June 5

Dawn comes without a further attack. The party heads SW. Boars are encountered and Natalie is dropped after setting to receive charge. After the combat, Jhod heals everything, and it is revealed that he had dramatically more healing energy than he’d been using all along. When asked why, he answers that no one had asked.

June 6

The area is searched, and the traps of the dead cannibal Breeg Orlivanch are found. Much disgust is displayed, yet somehow the party loots him anyways, gaining a hatchet.

June 7

The party heads SW encountering a stag who stops to watch them. Nyx hangs out with the stag for a while, and it turns out to be soft. It answers none of the questions posed to it. After a few hours, it fucks off.

June 8

Exploration encounters hot springs in the river. There’s an area with lovely hot springs in the river!. Frogs are sighted and the dip is passed up on.

June 9

The party heads East and the stag is encountered again. Nyx pets it and feeds it again. After a few hours it fucks off.

June 10

The party explores the area. They find the lost Stag temple and remove the bear creature. Jhod says he’s going to stay there and read the carvings. The party examines the shrine/temple in detail, noticing alcoves where people may have slept, or been buried. No bodies are found.

June 11

Session 8

April 27th

The party explores the area around the ford campsite.

They find a group of 4, the Sons of Daggermark, and comment that everyone has a charter. The Sons are encouraged to join up for a while.

April 28th

The party continues SW along the forest trails, encountering Tuskgutter’s lair. The boar is killed in exactly the way you kill boars, and the girls wash off from the blood.

April 29th

Fully Explore tuskgutter’s area.

April 30th

The party continues SW, encountering a Thylacine in a tiger trap. They nope the situation after sending the Sons of Daggermark to investigate.

They shoot the Thylacine

May 1

The party hires on the Sons of Daggermark to look for traps and mark them on a map. They are offered 500sp/month to join up with this mission, less supplies.

Fully exploring the area finds another encounter with the invisible dragon dropping fruit. He tries to steal a buckle off Gareth’s boot, and ends up greasing him out of the tree. Gareth is hurt pretty badly, and a stretcher is made.

May 2

The party turns W to head deeper in the woods and meet the Skunk River. Tatzlwyrms are encountered and Pollux is savaged. Heads are taken and the Tatzlwyrms are taken appart for components.

Pollox goes on the stretcher.

May 3-7

In the morning Jhod greets the dawn with powerful healing. The party decides it’s time to hike back to get supplies and turn in the Tatzlwyrms

They encounter some skunk cabbage and one of their own patrols, before returning to Oleg’s where there is now a set of farms being set up.

Sventlana is resolving disputes between farmers.

May 8 -31 Doowwwwnnn time… Palisade is built and

Session 7
Wherein Matt joins up

April 20th

The party has returned to Oleg’s to resupply and check in on the progress of the construction (Deus ex machina to explain why they are able to encounter Matt, Ka’Tet, etc.).

A discussion about the distinction between tax collectors and bandits ensues, in regards to a missing horse and other matters.

Jhod arrives, and discusses a temple in the woods. He offers to help journey in to find it together. The party (Nyx) tells him about Loretta, and some shared backstory is revealed where he mentions the damage Loretta has done. .

April 21-23 are spent “preparing for the next journey” and waiting for Happs to drop in.

April 24th

Happs arrives with 3 horses that match the description of Trots, who is Pollox’s horse. None of them are Trots.

The party sets out to explore.

The party heads SW into the forest. They find the raddish clearing has been destroyed by powerful necromancy and… fuck off!

April 25th

The party continues SW and encounters a pair of orcs. They are killed and looted of a strange letter, and other things.

April 26th

Jhod prepares comprehend languages and the letter is translated.

It reads “Chief GrukGruk summons you to war council at the silver lake. Come or be butchered.”

They continue on to Happs’s camp where Happs is punched and Denton is discovered to be kidnapped.

Further it’s discoverd that in a chest of gold Happs has, there’s a false bottom with a black lotus flower.

Denton is rescued and sent on his way.

Happs and his band attack in the night. Happs is sold as a slave, and one of the bandits is executed. Two more run off in the night

April 27th

Session 6

April 13th

The party sets out from Oleg’s, traveling SW into the forest. They travel light, leaving the carts and guards, and bringing only Natalie.

April 14th

They spend some time searching and exploring the area SW of Oleg’s. They find a patch of moon radishes, and sneak them away from the kobolds that are left in the field with them. They do this through pure stealth without waking the kobolds.

They then find out that moon radishes are worth 500 sp /bushel.

April 15th

The party is stopped in a clearing, by the cricket like sounds of the fiddling faeries. Comedy ensues, when Nyx and Lea are ensorcelled to dance, but Valinar, through his elven grace, is able to lead (as in dance lead) them out of the clearing, at a loss of only two raddishes.

The party returns to Oleg’s and sells the radishes, pulling in 2500 silver and chest to store it in.

April 16th

The party (PCs + Violette, Thomas and Natalie) decides to explore the area around Olegs, in a fit of paranoia. They find a ring of stones in a firepit, where the bandits appear to have been observing Oleg’s from.

April 17th

The party continues into the forest, and is assaulted by bandits, somewhat by mistake. After Nyx stabs one to death, and Violette headshots a second, Thomas comes through with a terrifying display of wizardly power (also known as extraordinary luck), and terrifies the bandits into fleeing. That probably should not have worked, which Violette comments upon.

April 18th

The party turns west and heads deeper into the forest. Happs Bydon is encountered, and hired on as the Tax Collector. He and his bandits become “Tax Collectors” but don’t really change what they’re doing.

Happs requests 950 a month for a group worth 850. He gets 950 for the first and 850 thereafter and accepts that saying “Fuck it”

Nyx is appointed as first ranger over them.

April 19th

They explore the area, nothing is found. But oddly Thomas claims that he gave the rabbit furs to a visiting invisible dragon. A discovery of the faerie dragon results in a cabbage being tossed, and a snickering escape.

Session 5

April 6th (Mike)

Awakening late and asking some questions, he sits down with the mercenaries and discusses fortifying Oleg’s. He also discusses appropriate recompense with Oleg and Svetlana and finds out that they’re loaded.

April 7th (Abby and Kristin)

Travelling through the day, the party encounters Loretta, alone and lost in the forest, seeking a lost shrine.

April 7th (Mike)

Spends day building

April 8th

Valinar continues towards Restov,
Gareth continues building fortifications
Lea talks with Kressle and lays out easy outs for her, laying out the areas where there won’t be an incursion. Nyx mentions “you can do whatever you want in the Narlmarches”

April 9th, 10th. Nothing of interest happens…. except that Valinar asks Kesten to recruit another 13 light infantry, which is accomplished.

April 12th,

The party meets up at Oleg’s, each with tales to tell.

There is a lengthy talk where tales of what has transpired are exchanged at length.

(The party talks to itself for an hour)

Session 4

March 29th, still

The party decides to withdraw from the tree, and seek some rest. They head a couple miles away and rest

March 30th

Weather is crisp but not cold, with a light breeze, on a clear day.

The party explores the area around the Sycamore.

March 31st

Rainy, windy, and chill with a strong and biting wind

The party heads North East

April 1st


Exploration of the area north east of the Sycamore.

The party finds an odd dead tree, perhaps struck by lightning. There is a crow about and distrurbed earth. Digging up the ground, they find an EXPLOSION which knocks half into bleedout, as well as a badass leather cloak, wrapped around a cache of items, including a fancy dagger and magic wand.

April 2nd

Natalie and Lea are still both unconscious from their wounds.

The party remains resting through the day

April 3rd

Shortly after noon, Lea awakens and heals the party in a burst of light.

April 4th

The party decides to try to track back the trail of who left the spellbook. They discover that one set came from the south east and left south west, and a second different one came from the south west and left to the north west.

The party heads northwest.

They encounter the lair of the massive trapdoor scorpion, and decide to avoid it.

April 5th

They arrive at Oleg’s Trading post and find out that the bandits have been robbing Oleg on the regular and also threatening the lives of Oleg and his wife Svetlana. The party agrees to help them and use the fort as a base of operations.

April 6th

Lea and Nix head SW into the forest while the remainder of the party stays at Oleg’s, intending to join the bandits as a possible infiltration, possible new lifestyle.

Valinar head towards Restov to recruit mercenaries. He encounters a youngish lad upon the road, bootless and cloakless, but armed with a quarterstaff (named Thomas). Thomas eagerly joins the party!

April 7th

Valinar encounters Kesten Garess on the road to fort Serenko, a dour mercenary, and hires him and his men. He is a mounted cavalryman, and comes with three of his own men, for 40sp a day! They continue east, chosing to cut around Fort Serenko, at Garess’s recomendation. Garess warns that the sheriff is in a terrible mood because an obese wizard is staying there.

Session 3

March 29th… continued.

Late at evening, the remnants of the second party (Hello Adam and Kristin!) find themselves camped under a giant Sycamore, listening to the bickering over centipedes that is occurring in the tree.

With some difficulty, they get the injured out of the tree, and spend some time getting to know each other, and also uncovering some of Cuervin’s story, discovering that he is a ship’s captain who tried to bring refugees from a far away cataclysm, and bring them along the pathway of divinity to Golarion.

That conversation is interrupted by a mite attack, and after, the party spends some time sharing their personal stories with each other.

They make an expedition into the tree, and rescue a kobold, with the party almost losing Elric, who is sent on, well, basically a suicide run in. He is rescued by the party after “scounting” down a pit.


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